#pragma once
#include "IScoreProvider.h"
#include "stdafx.h"

class SFMLScoreProvider : public IScoreProvider
{
public:
	SFMLScoreProvider(sf::RenderWindow& window);
	void GivePlayerPoint();
	void GiveAIPoint();
	std::string IsWinner();
private:
	sf::RenderWindow & _window;
	int _playerScore;
	int _aiScore;
	int _maxScore;
	sf::Text _playerText;
	sf::Text _aiText;
	void Draw();
};
